- HOW TO UNINSTALL RESHADE EFT HOW TO
- HOW TO UNINSTALL RESHADE EFT CODE
- HOW TO UNINSTALL RESHADE EFT FREE
The StreamFX project is only possible through your support, either as a translator or as a Supporter on either Patreon or Github.
HOW TO UNINSTALL RESHADE EFT CODE
Fixed being unable to load libraries when the installation path contains characters outside of the current code page.Fixed rare at-exit crash from Auto-Framing, Virtual Greenscreen and Upscaling filters.Added Shader examples for the new Texture parameter support.Added Texture parameter support to Shaders.Fixed 3D Transforms Mipmapping not working in OpenGL.Added Code Signing support for Windows builds using cmake-codesign.Fixed NVIDIA NVENC (via FFmpeg) migrating old settings incorrectly.Fixed 3D Transform migrating old settings incorrectly.Added Sub-Pixel Morpholical Anti-Aliasing to the available Shader examples.Fixed some Shaders not rendering correctly.
Fixed some Shader examples not working correctly.
Fixed 3D Transforms Mip-Mapping no longer working correctly in Direct3D.Fixed Auto-Framing using the default projection matrix.The About StreamFX dialog no longer relies on built-in information.Add support for FFmpeg versions other than 4.2.If continuous support isn't your thing, maybe a one-time donation via PayPal is?
HOW TO UNINSTALL RESHADE EFT FREE
Your support helps keep StreamFX free from Ads, even if it's just translating a few lines per month, or 1$ per month. Support StreamFX on Github Sponsors or Patreon! Please make sure that you have read it in it's entirety before asking for help, as most issues can simply be solved by reading it and actually following all the steps, including installing the necessary prerequisites.
HOW TO UNINSTALL RESHADE EFT HOW TO
The installation guide covers the required hardware and software to run the plugin, and how to install it through the various options. You can find the latest Production-ready release here.
These releases should never be used in Production workflows, and you take all responsibility for what happens if you do! We can not guarantee functionality, performance or even stability in Testing releases, which is why they should only be used in Test environments.